Here you'll find links to the websites or blogs of people who helped to get Squar going.
While a lot of them concerns general (XNA) programming stuff, I also included two links of my dear art monkey Christian, as well as
the website of Sabrina Sterling, who was responsible for the voice acting in Squar. I also want to mention Shawn Hargreaves explicitely,
whose blog allowed me to easily understand complex matters of game programming. Thanks, Shawn!!
Friends and Helpers
♦ The XNA Creators' Club
♦ Shawn Hargreaves' Ingenious! Blog
♦ Sabrina Sterling's Website - or, uhm, one of them?
♦ Bastian Allgeier's zootool - thanks for the CSS introduction, Basti... ;)
♦ Ziggyware - XNA News and Tutorials by Michael Morton
♦ How to multithread your code. - and why you shouldn't!
♦ HLSL shader programming tutorials by Petri Wilhelmsen
♦ Free syntax highighting for HLSL with Notepad++ jwatte's site
♦ A presentation about Networked games with XNA by Shawn Hargreaves
♦ The msdn library for XNA Game Studio 3.1
♦ How to read and write XML files in the .net framework by Mahesh Chand
♦ Understanding Performance of your 360's Xenon CPU
♦ The .fbx model format and XNA Models, Drawing, etc.
♦ Got a problem? Check the XNA Wiki - from AI to Zune.
♦ Spheres suck? Try Oriented bounding boxes for collision detection
♦ MSDN blog about Alpha-blending.
♦ Jens Konerow's blog about XNA and games technology in general.
♦ Your art monkey interface is faulty? Get his input from Maya to XNA
♦ Jesse Schell's Talk on the future of games (at DICE 2010)
♦ An interview with Frederick Raynal - The mastermind behind Little Big Adventure!!
♦ Jeff Wofford about How to get your iPhone App into the Top 10.
♦ 5 creepy ways video games will get you addicted - Creepy indeed!