Here you'll find links to the websites or blogs of people who helped to get Squar going.
While a lot of them concerns general (XNA) programming stuff, I also included two links of my dear art monkey Christian, as well as
the website of Sabrina Sterling, who was responsible for the voice acting in Squar. I also want to mention Shawn Hargreaves explicitely,
whose blog allowed me to easily understand complex matters of game programming. Thanks, Shawn!! Friends and Helpers ♦ The XNA Creators' Club ♦ Christian Brand's MySpace Site and Online Portfolio ♦ Shawn Hargreaves' Ingenious! Blog ♦ Sabrina Sterling's Website - or, uhm, one of them? ♦ Bastian Allgeier's zootool - thanks for the CSS introduction, Basti... ;)
♦ Ziggyware - XNA News and Tutorials by Michael Morton ♦ How to multithread your code. - and why you shouldn't! ♦ HLSL shader programming tutorials by Petri Wilhelmsen ♦ HLSL Lighting techniques for beginners ♦ Free syntax highighting for HLSL with Notepad++ jwatte's site ♦ A presentation about Networked games with XNA by Shawn Hargreaves ♦ The msdn library for XNA Game Studio 3.1 ♦ How to read and write XML files in the .net framework by Mahesh Chand ♦ Understanding Performance of your 360's Xenon CPU ♦ The .fbx model format and XNA Models, Drawing, etc. ♦ Got a problem? Check the XNA Wiki - from AI to Zune. ♦ Spheres suck? Try Oriented bounding boxes for collision detection ♦ MSDN blog about Alpha-blending. ♦ Jens Konerow's blog about XNA and games technology in general. ♦ Your art monkey interface is faulty? Get his input from Maya to XNA
♦ Jesse Schell's Talk on the future of games (at DICE 2010) ♦ An interview with Frederick Raynal - The mastermind behind Little Big Adventure!! ♦ Jeff Wofford about How to get your iPhone App into the Top 10. ♦ 5 creepy ways video games will get you addicted - Creepy indeed!
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